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School Games

Learning through play is possible

Raise awareness, engage people, and build skills… all while having fun

Eureka Concept’s interactive adventures offer experiences that help raise awareness of key issues, bring life to your events or school gatherings, and develop transversal skills.

Suitable for both elementary and secondary levels, our games can be used in classrooms, gymnasiums, libraries, after-school programs, or even remotely.

Through storytelling, challenge, investigation, and cooperation, students develop essential skills: safety awareness, environmental responsibility, digital citizenship, collaboration, communication, critical thinking…

All of this in a fun, motivating format that’s easy to integrate into your school environment.

Eureka lets you:

Address real-world issues (cybersecurity, environment, citizenship, safety) in a new and engaging way

Make your content clearer, more accessible, and more appealing to young audiences

Foster collaboration, communication, and mutual support within groups

Meet the needs of large classes or big group settings

Provide a turnkey activity that is easy to deploy in class or for special events

Run the experience effortlessly using a simple QR code, with no materials or installation required

Measure engagement and understanding in real time

Extend learning through a souvenir comic, badges, or personalized follow-ups

Encourage the development of 21st-century skills (creativity, problem-solving, cooperation)

Offer an inclusive activity adapted to diverse profiles (neurodivergent learners, language learners, special education support)

Discover educational adventures that offer a different way to learn

school catalog

Ready-to-play adventures

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Coming soon
01
Captive of the Web

A game in which students must rescue a classmate trapped inside a fake social media platform by uncovering digital traps and learning safe and responsible online behaviour.
Price: Free
Level: Easy
Duration: 15 to 30 minutes
Availability:

Anytime

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02
Think before you click (Free demo)

Luka shares his experience in the Capture the Web adventure.
Price: Free
Level: Beginner
Duration: 10 to 20 minutes
Availability:

Anytime

Other educational games

New themed adventures will soon be available for:

  1. the environment
  2. road and fire safety
  3. responsible consumption
  4. active citizenship
  5. social and collaborative skills

Would you like to become a Eureka partner?

Why choose Eureka Concept?


To make your educational content more lively, participatory, and accessible

To offer a motivating activity that appeals to both students and teachers

To explore complex concepts through play, storytelling, and cooperation

To easily meet the needs of large groups

To access a professional catalogue that is ready to play immediately

To offer hybrid or digital experiences adapted to all settings (classroom, gym, remote learning)

To support your teaching objectives without adding to your workload

To encourage student engagement, reflection, and autonomy

To create a positive experience where everyone can contribute according to their strengths

Let’s become part of your educational adventure